01-07-2017, 02:06 PM
When I first joined Code 3:
- VCMod didn't work properly, so no one could get in your passenger seat.
- The repair wrench was a crowbar.
- There was no jail system.
- When we did get the jail system, the handcuffs were the Stunstick, and the taser was the 9MM Pistol.
- The 2 donator cars were the Lamborghini Reventon, and the NFS Ford Mustang. The Mustang was FASTER than the Lambo, and handled like a piece a soap. Now that Mustang was replaced with a different Mustang.
- The Taurus also had bad handling.
- The Impala couldn't even drive up cliffs!
- There was no drones.
- There was no warehouses.
- There was no masks.
- No Challenger, Huracan, Savana, Police Interceptor Utility
- The map was on Rockford v2a, with that stupid hill leading to the bank.
- No barriers in front of the bank, or around Robber's spawn.
- No backup system for the cops.
- The notification system for robberies was vastly different for the cops.
- No changeable key binds by hitting F1.
- No Nadav.
- When you first loaded in, the camera would spectate a random person before you chose.
- The team selector would always show the wrong numbers for the teams.
- You could take the elevator to the top of town hall.
- No GMaps.
- No respawn system for your cars.
- No MR96.
- The Robber's starting weapon was the Desert Eagle.
- No flashbangs.
- Different player models for Robbers, and different player models for donators.
- You could walk outside of a robbery, and you would be still robbing the place.
- You didn't need a gun to rob a store (Before masks, you needed a gun to rob a store. Even before that, you could rob a store unarmed.)
- The wanted level was not displayed by circles. (I think it was displayed as a number.)
- The hud was different.
- Robbery times were different for many stores.
- If a car was to hit someone, at a low speed, they would be killed, and not knocked out.